Technical focus and project areas
This portfolio summarizes the types of work represented by IaMyth Studio. It is intended to show publisher capability, development scope and technical experience.
Unity Game Systems
Gameplay architecture, player controllers, UI systems, runtime tools, scene setup automation and game loops.
Multiplayer and Server Logic
Client-server flow, authoritative validation, VPS deployment, game configuration and database-backed variables.
VR/AR and Simulation
Interactive 3D environments, training simulations, VR workflows, AR experiences and real-time visualization.
3D and Architectural Visualization
3D scenes, product visualization, environment setup and interactive walkthroughs.
Web and Applications
Custom websites, dashboards, APIs, backend systems, admin panels and workflow automation.
Technical Documentation
Setup guides, asset documentation, implementation notes and support-ready documentation workflows.